Stupid or Evil?
Story, explains Annette Simons, is like a computer program that you load into someone’s mind so they can play it using their own input. The best stories play over and over an
Whoever Tells the Best Story Wins
We have seen that our mindsets are powerful enough to affect our physiology. We have also seen that building support for new ideas requires a compelling story. And we understand th
Sensemaking, Framing & Design Synthesis
First, a few definitions: Sensemaking is a constant process of acquisition, reflection, and action. It is an action-oriented cycle that people continually and fairly automatically
Frame Innovation
“Organizations from the public and private sector alike are realizing that the open, complex, dynamic, and networked problem situations that characterize our modern world req
What stories do you tell yourself?
Did you know genetics can determine if people find exercise to be difficult or easy? How do you think you might respond if you were told your own genetic disposition towards experi